Tuesday, August 5, 2008

SOCIAL NETWOKS & GAMES

1) Casual Social networking games development has exploded
2) Popular themes tend to be the big hits for now, Poker, scrabble etc.
3) Tower Bloxx made the cross over from Social to Casual (Big Fish)
4) The over crowded market will become more savvy and Casual games biz has a big marketing opportunity with the right games and approaches.
5) FACEBOOK CONNECT for mobiles to be released.
6) Facebook may assist in the mass market acceptance of MICRO-TRANSACTIONS!


Majesco confirms Bananagrams for Facebook



Majesco has given popular word puzzler the Facebook treatment, with the game set to debut on the social networking site on August 18th.

Developed by Animal Games it challenges players to create as many words as they can as quickly as possible.

Human Pets Expands From Facebook To Standalone Site
from Worlds In Motion by research@gdmag.com (Eric Caoili)


Social gaming and dating community Human Pets has launched HumanPets.com, expanding its online hangout from a Facebook application to an independent site.

Targeted at both teens and young adults, Human Pets offers a virtual world based on the concept of having humans as pets. All users are animals who can be fed, groomed, nicknamed, and even sold and bought as pets. Players can also earn virtual currency.

Human Pets also offers adult content and activities to its 18-plus-years-old users in the form of optional paid memberships. A portion of the paid membership proceeds are donated to the World Wildlife Fund.

According to Human Pets, the community has grown to 2 million users since first launching as a Facebook app in summer 2007. 15,000 people have reportedly signed up for the independent site since its beta release last week.

New Facebook casual games developer emerges

CasualCafe has announced its plans to start developing games for Facebook.


The studio, which was originally founded to build online multiplayer games two years ago, is now offering social game arcade technology which offer users cross-game features like site points, achievements, micro-transactions and communication.

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