Tuesday, October 7, 2008

Games Don't Need To Emphasize War, Negativity

Parappa 's Matsuura: Games Don't Need To Emphasize War, Negativity Talking as part of an in-depth new Gamasutra opinion piece, Parappa The Rapper co-creator Masaya Matsuura has suggested that, if the game biz continues to focus on games that 'employ physical attacks' and war-like scenarios, then the future isn't that bright.

NanaOn-Sha's Matsuura, who tends to work with bright, cartoon-like visuals and is generally credited as the 'inventor' of the music game with 1996's Parappa The Rapper, is currently working on Major Minor's Majestic March for the Wii alongside Parappa artist Rodney Alan Greenblat.

As part of his impassioned editorial, Matsuura explains:

'Naturally, it is not an easy matter to simply divide human emotions into positive and negative. In our adult world, there are a vast number of things that obstruct our ability to gain positive emergence with each other.

We often are faced with negative emergence when placed in circumstances that expose our inferiority or inequality, and this brings about stress. War is an extreme example of where these negative thoughts can lead."

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